Ugh, Politics (1 of 2)

Serious games often have the difficult job of taking something that is un-fun and trying to at least make it bearable.  This can work wonders within so many fields such as education, art, mental illness, training, etc. and more companies and organizations are turning towards games to help accomplish this task.  But politics?  That’s a… Continue reading Ugh, Politics (1 of 2)

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Current Events, Art, and Games (2 of 2)

In my last blog post, I mentioned the idea of art and games being used to show the effects of war.  While I believe the concept I provided in my last post could have worked, I’m going to change how the game is presented and instead of it being a full game playable on a… Continue reading Current Events, Art, and Games (2 of 2)

Current Events, Art, and Games (1 of 2)

The debate about whether games should be considered art is still an on-going one, but I, and many of those in the field, generally do consider games to be art.  But I think the confusion comes from the fact that we have differing expectations from video games and what we consider art.  The Oxford Dictionary… Continue reading Current Events, Art, and Games (1 of 2)

Games and Migration (2 of 2)

In case you can't tell from the title, this is a continuation from the last post.  This time however, it just encompasses the small part I played in a group project that attempted to tackle the issue of migration through video games.  My role within the group was to be the topic researcher.  It was… Continue reading Games and Migration (2 of 2)